Memory System
Sistem Memori
A system that makes an agent stateful across sessions by persisting to the environment and reloading at session start.
A memory system is the machinery that makes an agent stateful across sessions. It writes selected information into the environment, a file, a database, and reloads it at the start of future sessions so the agent picks up where it left off.
The design decision that matters is what gets written. A memory system that stores everything is a liability: the agent accumulates stale facts, wrong inferences, and corrections that no longer apply, and every one of them competes for attention. A memory system that stores nothing is pointless. The workable version stores a small number of durable facts, each with enough context to know when it applies.
There is a second design decision: how the memory is found. If the agent has to search for the right memory, the search itself costs context and the wrong memory may win. Many systems solve this by loading a fixed short index at session start and pulling the detail only when the index says it is relevant.
Related terms
Memory
A system's ability to carry information from one request to the next.
Stateful
Carries information forward. Sessions are stateful across turns; agents can be made stateful across sessions.
Context
The relevant information the agent has access to right now. A measure of quality, not quantity.
AGENTS.md
A file in the environment that the harness loads into the context at session start: the project's standing brief to the agent.
Progressive Disclosure
Show the model only the detail it needs right now, and load more when it asks.
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